CYCLE1 SEASON2
1. Season Reward Upgrade
2. Improvements to season system base experience: Improved each tier protection type to be unified and easily identifiable; Improved art expression of party special effects; Improved display of the results screen
3. Added Conqueror marker and adjusted marker file screen. Support for mark display function.
4. Tier level up effect improved; added Ace Master, Challenger, Conqueror tier level up video.
5. New Season Achievements: Added Master and Challenger achievements.
6. Care additions to Challenge Points: Challenge Points are rewarded when conditions such as mistakes in key matches, deaths during an attack, network instability and team member cheating are met
7. Tier growth feedback addition: Added tier growth graph and ability comparison
8. Event additions to the season system: Additional tier points can be earned in the first round every day
9. Added cycle itinerary system, unified each cycle system
1. Season Reward Upgrade
2. Improvements to season system base experience: Improved each tier protection type to be unified and easily identifiable; Improved art expression of party special effects; Improved display of the results screen
3. Added Conqueror marker and adjusted marker file screen. Support for mark display function.
4. Tier level up effect improved; added Ace Master, Challenger, Conqueror tier level up video.
5. New Season Achievements: Added Master and Challenger achievements.
6. Care additions to Challenge Points: Challenge Points are rewarded when conditions such as mistakes in key matches, deaths during an attack, network instability and team member cheating are met
7. Tier growth feedback addition: Added tier growth graph and ability comparison
8. Event additions to the season system: Additional tier points can be earned in the first round every day
9. Added cycle itinerary system, unified each cycle system